updated content
This commit is contained in:
@@ -2,7 +2,7 @@
|
|||||||
title: Minecraft Server on Docker ⛏ 🐳
|
title: Minecraft Server on Docker ⛏ 🐳
|
||||||
date: 2022-05-24T09:33:35+01:00
|
date: 2022-05-24T09:33:35+01:00
|
||||||
author: "ahmza"
|
author: "ahmza"
|
||||||
draft: true
|
draft: false
|
||||||
weight:
|
weight:
|
||||||
|
|
||||||
tags: ["Games", "Docker", "ARM"]
|
tags: ["Games", "Docker", "ARM"]
|
||||||
@@ -20,21 +20,182 @@ searchHidden: false
|
|||||||
|
|
||||||
## **Introduction**
|
## **Introduction**
|
||||||
|
|
||||||
Minecraft is a great game and when it comes to multiplayer a
|
Minecraft is a great game and when it comes to multiplayer, a dedicated
|
||||||
dedicated server is the way to go. To name a few features you can
|
server is the way to go (here's why[^1]). Myself and a few others
|
||||||
customise the server properties, make use of the whitelist as well as
|
recently decided to start playing this game again, and I took the
|
||||||
include a curated set of mods. Myself and a few others recently
|
opportunity to deploy the server in my lab.
|
||||||
decided to start playing this wonderful game again and I took the
|
|
||||||
opportunity to deploy a server in my lab. As of writing this we have
|
|
||||||
began the hunt for ender pearls !!
|
|
||||||
|
|
||||||
A Minecraft server does not require a ton of resources to run However
|
A Minecraft server does not require a ton of resources to run, However
|
||||||
from my experience the more resources you can throw at it the better
|
from my experience the more resources you can throw at it the better,
|
||||||
especially when you start to introduce mods and more than 10 players.
|
especially when you start to introduce mods and more than a few players.
|
||||||
|
|
||||||
I run our server on my main PC within WSL and Docker. This allows me
|
I run our server on my main PC within WSL and Docker. This allows me to
|
||||||
to leverage the system resources in my PC 🦾 leaving the [Pi Cluster](https://blog.ahmza.com/posts/building-a-docker-swarm-with-pis/)
|
leverage the system resources in my PC 🦾 leaving the [Pi Cluster](https://blog.ahmza.com/posts/building-a-docker-swarm-with-pis/)
|
||||||
to handle the rest of the stuff in my lab. The only reason I opted to
|
to handle the rest of the stuff in my lab. The only reason I opted to
|
||||||
go this route is because I don't want our server to be limited by
|
go this route is that I don’t want our server to be limited by hardware
|
||||||
hardware resources as well as the Minecraft server effecting the
|
resources as well as the Minecraft server effecting the overall
|
||||||
overall performance of the Pis
|
performance of the Pis.
|
||||||
|
|
||||||
|
## **Prerequisites**
|
||||||
|
|
||||||
|
- Docker
|
||||||
|
- Docker Compose
|
||||||
|
|
||||||
|
## **Requirements**[^2]
|
||||||
|
|
||||||
|
#### **Minimum (1-5 Players)**
|
||||||
|
|
||||||
|
- Intel Pentium 4 or AMD Athlon based CPU
|
||||||
|
- 512 MB RAM
|
||||||
|
- 2 GB Storage space
|
||||||
|
|
||||||
|
#### **Recommended (10-15 Players)**
|
||||||
|
|
||||||
|
- Intel Core or AMD K8 based CPU
|
||||||
|
- 3 GB RAM
|
||||||
|
- 16 GB Storage Space
|
||||||
|
|
||||||
|
#### **Optimal (20+ Players)**
|
||||||
|
|
||||||
|
- Intel i5/i7 or AMD Ryzen 5/7 Based CPU
|
||||||
|
- 6 GB RAM
|
||||||
|
- 35 GB Storage Space
|
||||||
|
|
||||||
|
## **Building the Container**
|
||||||
|
|
||||||
|
Now we have the formalities sorted, we can get to work on creating the
|
||||||
|
docker container for Minecraft.
|
||||||
|
|
||||||
|
1. **Create a directory in which you will keep the Minecraft server files**
|
||||||
|
- `mkdir minecraft-server`
|
||||||
|
- `cd minecraft-server`
|
||||||
|
|
||||||
|
2. **Create an environment file to be used by the Docker Container**
|
||||||
|
- The *.env* file allows us to specify variables which we can use
|
||||||
|
across the build process.
|
||||||
|
- `touch .env`
|
||||||
|
- Edit the file in a text editor, i.e. vim `vim .env`
|
||||||
|
```bash
|
||||||
|
CONTAINER_NAME=minecraft-server
|
||||||
|
SERVER_MEM=4096 #change this to your desired value (in MB)
|
||||||
|
SERVER_JAR=minecraft_server.1.18.2.jar
|
||||||
|
```
|
||||||
|
|
||||||
|
3. **Create the docker-compose.yml file**
|
||||||
|
- The *docker-compose.yml* file specifies the container that we
|
||||||
|
want to build, outlining the build context (Dockerfile),
|
||||||
|
setting the variables (from .env), configuring storage volumes
|
||||||
|
for persistence as well as ports and the container name.
|
||||||
|
- `touch docker-compose.yml`
|
||||||
|
- Edit the file in a text editor[^3], I.e. vim `vim docker-compose.yml`
|
||||||
|
```bash
|
||||||
|
version: "3"
|
||||||
|
|
||||||
|
services:
|
||||||
|
minecraft-server:
|
||||||
|
build:
|
||||||
|
context: .
|
||||||
|
args:
|
||||||
|
SERVER_MEM: ${SERVER_MEM}
|
||||||
|
SERVER_JAR: ${SERVER_JAR}
|
||||||
|
volumes:
|
||||||
|
- .server-data:/server
|
||||||
|
ports:
|
||||||
|
- 25565:25565
|
||||||
|
- 25575:25575
|
||||||
|
container_name: ${CONTAINER_NAME}
|
||||||
|
restart: unless-stopped
|
||||||
|
|
||||||
|
volumes:
|
||||||
|
server-data:
|
||||||
|
```
|
||||||
|
|
||||||
|
4. **Create the Dockerfile file**
|
||||||
|
- The Dockerfile builds the container. We take the 17-jre base
|
||||||
|
image apply our variables change the working directory to
|
||||||
|
/server and start the jar file, effectively starting the
|
||||||
|
Minecraft server.
|
||||||
|
- `touch Dockerfile`
|
||||||
|
- Edit the file in a text editor, i.e. vim `vim Dockerfile`
|
||||||
|
```bash
|
||||||
|
FROM eclipse-temurin:17-jre
|
||||||
|
|
||||||
|
ARG SERVER_MEM
|
||||||
|
ARG SERVER_JAR
|
||||||
|
|
||||||
|
ENV SERVER_MEM=${SERVER_MEM}
|
||||||
|
ENV SERVER_JAR=${SERVER_JAR}
|
||||||
|
|
||||||
|
WORKDIR /server
|
||||||
|
|
||||||
|
CMD echo "Minecraft Server is starting\n" && java -Xms128M -Xmx${SERVER_MEM}M -jar ${SERVER_JAR} nogui
|
||||||
|
```
|
||||||
|
|
||||||
|
## **Setup the Server files**
|
||||||
|
|
||||||
|
We’re almost there, just a few steps left !!
|
||||||
|
|
||||||
|
The curious among you may have realised when trying to start the
|
||||||
|
container that it fails with the error below:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
Minecraft Server is starting
|
||||||
|
|
||||||
|
Error: Unable to access jarfile server.jar
|
||||||
|
```
|
||||||
|
|
||||||
|
This is because we have not downloaded the server jar file yet, that is
|
||||||
|
our next step.
|
||||||
|
|
||||||
|
1. **Navigate to one of the following sites:**[^4]
|
||||||
|
- [Vanilla Minecraft Server](https://www.minecraft.net/en-us/download/server) - instructions found here[^5]
|
||||||
|
- [Fabric Mod loader server](https://fabricmc.net/use/server/) - instructions found here [^6]
|
||||||
|
2. **Create a folder in the Minecraft-server folder called .server-data**
|
||||||
|
- `mkdir .server-data`
|
||||||
|
- `cd .server-data`
|
||||||
|
3. **Download the jar file - This will depend on the option above so read the instructions**
|
||||||
|
4. **Go back to the root minecraft-server folder**
|
||||||
|
- `cd ..`
|
||||||
|
5. **Run the container**
|
||||||
|
- `docker compose up` (use CTRL+C to exit)
|
||||||
|
- Once the server unpacks all the files you will see this:
|
||||||
|
```bash
|
||||||
|
minecraft-server | Starting net.minecraft.server.Main
|
||||||
|
minecraft-server | [18:05:50] [ServerMain/INFO]: You need to agree to the EULA in order to run the server. Go to eula.txt for more info.
|
||||||
|
minecraft-server exited with code 0
|
||||||
|
```
|
||||||
|
7. **Accept the EULA**
|
||||||
|
- Go into the .server-data folder
|
||||||
|
1. `cd .server-data`
|
||||||
|
- Edit the file named eula.txt in a text editor i.e. vim `vim eula.txt`
|
||||||
|
1. Simply change `eula=false` to `eula=true`
|
||||||
|
8. **While in the .server-data folder make any changes you want**
|
||||||
|
- Some files to note in here are
|
||||||
|
- **server.properties** - properties like server name, game mode, world type etc…
|
||||||
|
- **ops.json** - list of server operators (easier to set ingame)
|
||||||
|
- **whitelist.json** - list of players allowed to join the server everyone else rejected access.
|
||||||
|
9. **Run the container**
|
||||||
|
- `docker compose up -d` (the -d means detatched so we can run the server in the background)
|
||||||
|
- `docker logs minecraft-server --follow` Will show us the progress of the server startup (to exit out of this do CTRL+C)
|
||||||
|
- If you see something like the following then you’re a winner 🥳
|
||||||
|
```bash
|
||||||
|
[18:17:01] [Server thread/INFO]: Time elapsed: 25529 ms
|
||||||
|
[18:17:01] [Server thread/INFO]: Done (34.571s)! For help, type "help"
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
[^1]: Hosting your own dedicated server allows you to modify every aspect of the server as you see fit. I.E you can modify the server-properties, you can implement a whitelist not to mention being able to add any mods you want
|
||||||
|
|
||||||
|
[^2]: Requirements Gathered from here [https://minecraft.fandom.com/wiki/Server/Requirements/Dedicated#Unix\_.28Linux.2C\_BSD.2C\_macOS.29](https://minecraft.fandom.com/wiki/Server/Requirements/Dedicated#Unix_.28Linux.2C_BSD.2C_macOS.29)
|
||||||
|
|
||||||
|
[^3]: Yaml is very picky 😞 when it comes to formatting so if you encounter any errors double check your formatting !!
|
||||||
|
|
||||||
|
[^4]: I have left Forge out as it is a more involved process plus Fabric is better 😜
|
||||||
|
|
||||||
|
[^5]: Right click the green link that says something like minecraft_server.x.xx.x.jar and copy the link address
|
||||||
|
|
||||||
|
curl -o server.jar \<link you copied here\>
|
||||||
|
|
||||||
|
[^6]: Select the Minecraft version, Fabric Loader Version and the Installer Version of your choice. I tend to go with the latest.
|
||||||
|
|
||||||
|
Copy the curl command under CLI download
|
||||||
|
|||||||
Reference in New Issue
Block a user